KiL Quest III: Destroy the Goblin King
Author
T.K. Patuwai-Findlay
Costume
General Fantasy with a touch of steampunk (ComBot). Crew costuming is included and there are bonuses for good costuming, even if you are crew!
Adventurers and Crew
Up to 10 adventurers, from:
- Tinker: These people are the Artisans, Alchemists, and Blacksmiths. They fix things, or invent them!
- Healer: These people are the Priests, Druids, Herbalists, and Wise-men. They heal people.
- Fighter: These people are the Soldiers, Knights, and Duelists. They hurt people.
- Ranger: These people are the Bowmen, Scouts, and Explorers. They find things, and people!
- Mage: These people are the Wizards, Mystics, and Sorcerers. They may help people, or hurt them!
- Bard: These people are the Poets, Musicians, and Storytellers. They record events and sing songs of brave adventurers.
Up to 19 crew, including:
- 1 Paladin
- 1 Monk
- 1 Goblin King
- 1 Orgot (Ork)
- 9 Gobbos (re-spawning as needed)
- 2 Book Thieves
- 3 Villagers
- 2 Guardians
- 4 Shop Keepers (2nd Hand Shop, Herbalist, Armoury, Bank)
GM Contact
T.K.: theoverkeeper@gmail.com
Background
Calling all mercenaries. The Duchy of Lionmane in the Kingdom of Infinite Light is willing to hire any who call themselves heroes to help stem the flow of Goblins that have overrun a portion of our Western Hills. You will receive your instructions from the village of High-Point. Hunt down the Goblin King and destroy him and all who follow him.
May Jah protect you (But a sword and armour wouldn’t hurt).